@vrgamerdude I've used Touch before, it's awesome!
Now, onto another update! I got very, very lucky in that I was able to find an asset on the marketplace that has essentially everything I need for the scene. Not only that, but it's an entire house! This is a quick screenshot I have with preview lighting built on it:
As you can see, it's a very high quality asset with tons of stuff to it. UE4 is really something else too with it's lighting. But the best part? I'm getting a solid 120 FPS everywhere. That will lower with VR, but it's a good indication that these assets are very well optimized. I've even added physics to all of the little knicknacks objects around the house, and it's still churning out frames no problem! Here's another screenshot:
As I said, the lighting is pretty basic right now, but with some tweaking here and there this is gonna look pretty damn amazing. I'm very, very excited to get to working on this again, and I can't wait for you guys to play it. Oh, I still plan on making all doors, cupboards, and cabinets physically interact-able with VR, along with all objects. Why is this important?
I want the main aspect of the game to be searching for clues. You've just inherited your parents old house, so there's bound to be some things lying around that could help you figure out what's going on, right? Exploration is going to be key here, and there's a lot of little nooks and crannies around the house for things to...get lost in.
Now the screenshots above are from the demonstration house. I plan on either basing my own level off of it, or creating one from scratch. I think option 2 would be better, as it would allow me more freedom to mess about with everything. We'll see. Either way, I hope you guys are excited, because I sure am!
Hopefully I'll have another update soon!