Today I am taking my first look at the 3dRudder foot controller. The 3dRudder adds a new level of control by allowing the user to map inputs that can be accessed with their feet. The software suite also has several auto configurations for many of the games that are currently available and can also be specifically set up to work with both the Oculus Rift and HTC Vive. I can see a lot of potential in this device across several use cases. For gaming it adds an extra layer of control-ability, for productivity I can see this being useful in design work for controlling the cameras in UE4 or Unity, and as an assistive device I can see where this would be a great controller for those who may have upper body mobility issues.